Life is Strange Vol. 2: Waves (Graphic Novel)

$16.99 US
Titan | Titan Comics
50 per carton
On sale Nov 19, 2019 | 9781787730885
Sales rights: US/CAN (No Open Mkt)
Forced to leave her original timeline and her beloved Chloe behind, Max Caulfield must come to terms with both an alternative version of Chloe, and a world where Rachel Amber is very much alive!

Based on the critically-acclaimed, BAFTA-winning video game Life is Strange, Waves continues Max's adventures in a potential new future. In an unfamiliar new timeline where Rachel is dating Chloe, Max struggles to find a place for herself - as well as uncover the truth about a mysterious boy with a strange talent of his own...
Emma Vieceli - Multiversity Comics Breakout Writer of 2019

"Another knockout issue for the videogame adaptation series. The dialogue, story, emotions, and art are each complex and compelling" - ComicCon.com

 "One of the best comic books to be based on a video game, if not the best of this particular sub-genre" - Multiversity Comics

"The artistic choices are spot on, as they have been since the inception of the comic series, and the writing never feels out of character" - The Xbox Hub

"Not to be missed" - Culture of Gaming

“Writer Emma Vieceli brilliantly captures the teenage angst and friendship that made the video game such a massive success ... imaginative art by Claudia Leonardi and Andrea Izzo brings this fight against time clear off the page” - Scoop

About

Forced to leave her original timeline and her beloved Chloe behind, Max Caulfield must come to terms with both an alternative version of Chloe, and a world where Rachel Amber is very much alive!

Based on the critically-acclaimed, BAFTA-winning video game Life is Strange, Waves continues Max's adventures in a potential new future. In an unfamiliar new timeline where Rachel is dating Chloe, Max struggles to find a place for herself - as well as uncover the truth about a mysterious boy with a strange talent of his own...

Praise

Emma Vieceli - Multiversity Comics Breakout Writer of 2019

"Another knockout issue for the videogame adaptation series. The dialogue, story, emotions, and art are each complex and compelling" - ComicCon.com

 "One of the best comic books to be based on a video game, if not the best of this particular sub-genre" - Multiversity Comics

"The artistic choices are spot on, as they have been since the inception of the comic series, and the writing never feels out of character" - The Xbox Hub

"Not to be missed" - Culture of Gaming

“Writer Emma Vieceli brilliantly captures the teenage angst and friendship that made the video game such a massive success ... imaginative art by Claudia Leonardi and Andrea Izzo brings this fight against time clear off the page” - Scoop